Abstract
Initial evidence suggests that need-supportive videogame play can have positive short-term effects on adolescents’ need satisfaction, and may therefore help to promote positive well-being. However, less is currently known about the long-term interrelations between need-supportive videogame play, global need satisfaction, and adolescent well-being. Thus, guided by self-determination theory and broaden-and-build theory, this study explored the longitudinal reciprocal relationship between adolescents’ need-supportive gameplay and self-esteem, via global need satisfaction. The moderating effect of gender was also examined. Three-wave panel data were collected from 405 Belgian adolescents between September 2021 and September 2022 (M age = 15.13, SD = 1.52; Female = 64.20%), and data were analyzed using random intercept cross-lagged panel models. The valence, strength, and consistency of within-person cross-lagged associations differed across the basic psychological needs, and gender had no moderating effect on the hypothesized models. Results therefore suggest that the uniform positive effects of need-supportive gameplay on adolescent well-being tend to be short-lived, and that over time, videogame play tends to satisfy some basic psychological needs more than others. Findings add to the emerging literature regarding videogame play and positive adolescent well-being, and results emphasize the importance of investigating the long-term implications of adolescent videogame play.
| Original language | English |
|---|---|
| Pages (from-to) | 21192–21207 |
| Number of pages | 16 |
| Journal | Current Psychology |
| Volume | 43 |
| Early online date | 9 Apr 2024 |
| DOIs | |
| Publication status | Published - Jun 2024 |
Keywords
- Videogame
- Adolescence
- Well-being
- Need satisfaction
- Self-esteem
Fingerprint
Dive into the research topics of 'Adolescents’ videogame play, need satisfaction, and self-esteem: a self-determination perspective'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver