Abstract
This study aims to explore a mobile learning framework using games and its impact on the learning. The framework has been used to produce a simple education mobile game for x Secondary Mathematics Education in the UK, which has been piloted in a classroom. The early findings indicate that the mobile educational game structured through the proposed framework approach can be successful in increasing motivation and engagement in the student and elicit a greater understanding of the mathematical concept.
Original language | English |
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Publisher | The University of Technology, Sydney |
Number of pages | 7 |
Publication status | Published - 24 Oct 2016 |
Keywords
- Educational game
- Loops
- Skill Chains
- Stages of learning
- scaffolding
- variable reward ratio